新加坡金融专业个人简历写作攻略

  去新加坡读书,金融相关的学科申请的热度是最大的,大家的准备可以优先考虑。跟着出国留学网来看看新加坡金融专业个人简历写作攻略。

  专业介绍

  新加坡的金融与银行投资专业在教学方面课程讲授更多的是金融,银行和投资方面的理论知识和实践技能,学生通常能胜任金融中介人这种在银行和投资方面操作的岗位。新加坡在这个行业还有很多岗位空缺,所以金融与银行投资专业是新加坡一个人才紧缺的专业。

  个人简历

  一、个人信息:与普通的简历一样的,姓名,年龄,联系方式,通讯地址等等,确保正确无误,一定能联系到你。

  二、学习经历:一般是倒叙,学位,学校,专业,所学的主要课程和优势科目等等。者这里不要写到你的中小学去了。一般到高中就结束了。至于优势科目这} 4 & `种要写与金融与银行投资专业有关系的。体育之类的就没必要写在这里,当然如果是你有运动强项可以写在f % y A q % v最后的个人特长栏目里面。

  三、社会活动经历:工作,实习,义工或者志愿者都Y ~ w J = x ) p包括在这里面。关于工作,最好写与专业相关的,至于义工和志愿者最好是写有很强的V H o P C H $ |社会意义的。因为篇幅高校,这个栏目不要赘述所有你做过的大大小小的事情。

  四、所获荣誉:在学校获得的奖学 t d 5 $ s I金,参加什么比赛获得的奖项,参加竞赛获得的等级证书等等都可以写在这里。但是最好是例举与专业相关的。而且不要把从小到大的一些陈芝麻烂谷子的小奖项都搬出来。除非是你从小学习的一种技能所获证书,比如小时候学习钢琴达到钢琴八级这种。

  五、个人特长:一般来说,兴趣爱好是可以包括在中国栏目下面的。主要是展现自己有一些什么技能,有一s ; / m % z v些什么方面的优势。

  写作要点

  第K O H , } & F C o一、确定自己要报考的专业。在写个人简历以前请一定要确定自己的学科或相似的学科。不要为了上自己的梦想大学,这个大学报这科,那个大学报那科。不要为了上好大学,而选择自己不感兴趣的学科。

  第二、通过对比鉴别对自己的简历进行优化。在确定自己的学科前提下,请你找几份历届同科的个人简历,为了比较和鉴别,请你最少得找出三份。你可能看不出一个固定模式,但你应该体会到学好这科的基本素质,比方说这领域的书籍,或工作经验。如果有,占多少份量。换句话说,一篇标准的个人简历会包括一下几点:

  1)学科的大概阐述

  2)自己对学科的着迷程度及为什么着迷

  3)相关基础知识及工作经验

  4)自己的其他生活情趣

  第三、我们在中国受了多年教育,在语言和全面性上略占下风。学生在写作时C N $ W要尽量注意自己的语言使用,尽量用贴近本土化的语言去表达。

  注意事项

  1. 对于高中申本科学生来说,简历中的东西最好不要和其他文书中的内容重复,要写一些其他的内容里不会涉及到的东西,尽可能多方面反应学生的素质。

  2. 对于本科申硕士研究生,或者硕士研究生申博士研究生的学生来说,简历类似其他文书的目录,要做到文笔简洁,内容丰富,要简洁而有力,即在其他文书中可以详述简历中的内容。

  3. 申请本科的学生和申请研究生学生的简历写作方式类似,不同点在于所提供的信息类型和这些信息所占的比例。

  4. 简历中写的东西要让招生官觉得你与众不同,强调“个性化”,目的明确,就是为这个学校而来的。

  简历模板

  Education:A [ % , o _

  Current : University of California Berkeley – Berkeley, CA

  Masters Student: School of Information Management and Systems

  Expected Graduation: Spring 2006

  2001-2003: Parsons School of Design – New York, NY

  Master of Fine Arts: Design and Technology Software/Courses: Flash, Flash Action Script, MySQL, PHP, Director, Lingo

  Programming, Designing Education, Designed Play, Collaboration Studio, and Spectacular Experiences in Media

  Thesis: Jot: a tool for collaborative information capture.

  Development Site: http://a.parsons.edu/~carrie/thesis

  GPA: 3.81

  1997 – 2001: University of Wisconsin Stevens Point – Stevens Point, WI

  Bachelors of Sci} 5 4 mence: Coa 2 $ , w 6mputer Information Systems: Software/Courses: C+e s } W j w R /+, Visual Basic, ASP, Access, Excel, Word, Systems Analysis and Design, Computer Hardware and Networking, Database Design (with personal Oracle)

  Minor: Technology and New Media Art: Software/Courses: Web Design, Flash, 3DStudio Max, and an independent study creating a virtual tour of the UWSP campus in Macromedia Flash

(contentS % X 6 . W _ _)

  GPA: 3.54

  Experience:

  Teaching/Instruction:

  Spring 2004 & Summer 2004: University of Wisconsin Stevens Point – Stevens Point, WI

  Assistant Professor: Web and Digital Media Development (WDMD) major in the Mathematics and Computing Department. Taught

  courses including, Digital Media Creation, 3-D CompuF $ Nter Graphics, and A Survey of Internet, Technology ae + / g i A * } dnd New Media Arts. Served

  on the WDMD curriculum committee. Of special note: Taught the first seni6 % / Q 2or seminar/project course. Students worked in a team of five

  to develop a real world project from start to finish.

  Fall 2O 9 .003 & 2002: Pa } ( E V M ? drsons School of Design – New York, NY

  (2003) Adjunct Professor: taught two required BFA in Design and Technology Multimedia ProgrammingN z H U courses. The classes focused

  on programming fundamentals for new media artists projects were developed using Flash ActionScript.

  (2002) Instructor: undergraduate elective course, Multimedia with Director.

  Summer 2002: Parsons School of Design – New York, NY

  (2002) Instructor: Code Instructor for MFADT Digital Boot Camp.

  Boot camp is a summer intensive to prepare new MFADT students for the fall. Taught using Design by Numbers and Flash Action

  Script

  Spring 2002/Fall 2002: Parsons School of Design – New York, NY

  Teachers Assistant: Responsible for teaching a lab section of the graduate Programming and Computation class. Topics included:

  basic C programming, construction of gates using bread boards, computer hardwarR | r R Ve, as well as others.

  DesignF – 2 & Technical:

  Summer 2005: Yahoo Research Lab Berkel~ W 4ey – Berkeley, CA

  Internship: Interaction Design, working with time-based tagging systems, and mobile applications. Team Lead for User Experience& d /

  Design group http://research.yahoo.c7 I yom/berkeley/

  Summer 2004 – Summer 2005: University of California Berkeley – Berkeley, CA

  Graduate Research Assistant for Garage Cinema Research: Sta– 4 & t , E b F Brted as a Mobile Media Metadata 2 (MMM2) Interaction Design Team

  member. Team lead for the continued research of MMM9 ^ Y2 during the 2004-2005 school year and the summer of 2005.

  October – November 2003: Atlantic Records – New York, NY

  Contract Developer: Developed web-based projeW 7 ` k _ j 2cts including photo galleries for bands, php back-end scripts for Flash Movies, and a

  suite of production scheduling tools. Worked with technologies including, MySQL, Flash, Actb ` 4 F ) Oion Script, ASP, PHP and XML.

  Spring 2003: Parsons School of DeE U W n hsign – New York, NY

  Student Council Member: Chair of Thesis Show Website Committee.

  Worked with a team of five to develop a website to showcase the work that was being displayed at the thesis show. Also aY L I . K o o ! 2cted as the

  lead programmer, developing the database, data entry pages, and the thesis website itself. http://a.parsons.edu/~show2003

  Student Council Member: Member of the Thesis Show Catalog Committee.

  Collaborated with team members to produce a printeL y p u A – ` ` *d catalog of thesis work. Developed a database system that allowed MFADT

  students to input the information required in the catalog.

  Summer 2002: New York Immigration Coalition – New York, NY

  Internship: Worked collaborativeN B W { Wly with three MFADT students on a data-driven website using PHP and MySQL.

  1999/2000 Summers: MarshfieR 8 o O j o ) j Tld Clinic – Marshfield, WI

  Programmer Analyst Internship: Worked collaboratively with a mentor to create Graphic User Interface (GUIs) programs in Visual C++.

  Publications & Art Installations:

  November 16 &a~ w Jmp; November 30, 2005: The Pacific* B v 0 } Film Archive, Busy Signals: Teleph~ N ~ 5 donic Art in Motion

  Designed and developed an art installation enabling the audience to share pictures taken during the show or taken previously with

  other audience members. The photos were then displayed on the 12-foot screen provided at the archive. (group members: Carrie

  Burgener & Benjamin Hill)

  ACMMM 2005: Mobile Media Metadata for Media Sharing

  Marc Davis, John Canny, Nancy Van House, Nathan Good, Simon King, Rahul Nair, Carrie Burgener, Bruce Rinehart, Rachel

  Strickland, Guy Campbell, Scott Fisher, and Nick Reid. “MMM2: Mobile Media Metadata for Media Sharing (Video Description).” In:

  Proceedings of 13th Annual ACM International Conference on Multimedia (MM 2005) in Singapore, ACM Press, 2005.

  CHI 2005: Mobile Media Metadata for Mediai = J . ) Sharing (Paper)

  Marc Davi. Y qs, Nancy Van House, Jeff Towle, Simon King, Shane Ahern, Carrie Burgener, Dan Perkel, Megan Finn, Vijay Viswanathan,

 W 6 e e : Z K c ) and Matthew Rothenberg. “MMM2: Mobile Media Metadata for Media Sharing.” In: Extended Abstracf [ * A I 2 Q 8ts of the Conference on Humau + = ! 6 p [n

  Factors in Computing Systems (CHI 2005) in Portland, Oregon, ACM Press, 1335-1338, 2005.

  CHI 2005: Mobile Media Metadata for Media Sharing (Video)

  Marc Davis, John Canny, Nancy Van House, Nathan Good, Simon King, Rahul Nair, Carrie Burgener, Bruce Rinehart, Rachel

  Strickland, Guy Campbell, Scott Fisher, and Nick Reid. “MMM2: Mobile Media Metadata for Media Sharing (Video).” In: Proceedings of

  13th Annual ACM International Conference on Multimedia (M+ M : R f 3 b : GM 2005) in Singapore, ACM Press, 2005.

  Spring 2003: Masters of Fine Art: Design and Technology Thesis Show

  Exhibited my thesis project “Jot” in the MFADT Show, at the Parsons School of Design gallery.

  Summer 2002: Design and Technology Show at Rockefeller Center

  Video of a full-body, physical, two player game called “Sniffer” was displayed during the exhibition.

  Recognition:

  NovemJ u ? 6 U t l ;ber 2005: Busy Signals: Telephonic Art in Motion Show at Pacific Film Archive Written up oG l S ~ Gn rhizome.org:

  http://rhizome.org/thread.rhiz?thread=19247&page=1#36646

  CHI 2005: Mobile Media Metadata for Media Sharing (Video): Won best video at ACMMM 2005.

  Fall 28 T N ( ^ W004: University of California Berkeley Masters Fellowship: Fellowship recipient for the 2005-2006 school yea1 e , l } ? b ~r

  April 2003: Metropolis Magazine Article “If Theseu Z @ Z J V Walls Cou0 o C ld Respond”

  Group project developed during the fall of 2002 studying responsive architecture.

  Spring 2003: Center for New Design: Exceptionao e I 9 Fl Thesis Project Presentn r F m 0 N U W mation

  One of three MFADT students to asked to participate in an open presentatif 7 ] = R z q yon to the New School/Parsons community

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